| Attack | ||
| Shield | ||
| Engine | ||
| Scanner | ||
| Power |
| Industry Cost | |
| Hit Points | |
| Max Shield Duration | turns |
| Max Distance Traversable | cubes |
| Weapon Efficency | per |
| Shield Efficency | per |
| Engine Efficency | per |
| Scanner Efficency | cubes per turn |
| Replenishers | ||
| Max Attack Power | ||
| Max Attack Power + Replenishes | ||
| Max Power Usage | ||
| Max Power Usage + Replenishes |